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Old Apr 07, 2013, 07:39 PM // 19:39   #81
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The problem I see with the kickstarter idea is that any development to GW1 is likely to be influenced by Nexon. Unless you like the idea of having to pay for lockpicks with real money, I'd throw a No-Nexon-Involvement clause in that kickstarter.
Maybe (hopefully) I'm wrong about that.
I hate microtransactions but I have to be honest here. GW2's gem store is less of a financial burden than GW1's cash shop. Firstly, in terms of content there is nothing more "required" in GW2 store than in GW1 store. They offer more character slots, more bank space, convenience items and costumes. All of that is in the GW1 store also. But GW1 also had game content (bonus missions) in the store that you have to buy if you want to play them. And while you can trade gold for gems in GW2, in GW1 you HAVE to spend cash. The store model in GW2 is actually much friendlier to people who don't want to spend more money. But it also offers more selection and purchasing opportunities to those who do want to spend money, and when they do spend more it's to everyone's benefit. Everyone wins. It's a smart system.

If anything, we should invite Anet to revamp the GW1 store in a similar way, and this should be step 1 in securing a new future for the game.
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Old Apr 07, 2013, 07:48 PM // 19:48   #82
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I posted on GWOnline and added the link to the N4G story. I didn't say much but hopefully it catches a few peoples attention.
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Old Apr 07, 2013, 08:01 PM // 20:01   #83
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I did a thread at Guild Wars 2 Guru forums but since i never made a thread or a post there it has to be approved before going live.


If anyone has a acc there and create one with all the link i'll be more than happy to trash the one that i made
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Old Apr 07, 2013, 08:15 PM // 20:15   #84
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I posted on GWOnline and added the link to the N4G story. I didn't say much but hopefully it catches a few peoples attention.
I would be interested in seeing what that crew says since there is only about a dozen people who even use that site anymore (and they are rather unfriendly to new people too). (edit update: things look positive over there as well, I even dusted off my old account and posted).

I am glad that the word is getting out, I hope that anet sees what is going on and decides to take some action other than just saying "NO!". I cant believe they can NOT see this now.

(good work to those of you working on the social side!!!)
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Last edited by cosyfiep; Apr 09, 2013 at 02:16 PM // 14:16.. Reason: update on gwo
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Old Apr 07, 2013, 08:46 PM // 20:46   #85
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woah...so much has happened! Never thought that the news would spread so quick! Glad that my letter helped.

I just wish that ArenaNet could give us a answer really fast, like monday. LOL.
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Old Apr 07, 2013, 09:23 PM // 21:23   #86
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I was kinda corny so i sent a message at ArenaNet fanpage (why limit to the Guild Wars fanpage) and linked the news to them.

Now they can't say that they didn't saw it.


http://www.facebook.com/ArenaNetInc?fref=ts
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Old Apr 07, 2013, 11:38 PM // 23:38   #87
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Originally Posted by ectogasm View Post
I hate microtransactions but I have to be honest here. GW2's gem store is less of a financial burden than GW1's cash shop. Firstly, in terms of content there is nothing more "required" in GW2 store than in GW1 store. They offer more character slots, more bank space, convenience items and costumes. All of that is in the GW1 store also. But GW1 also had game content (bonus missions) in the store that you have to buy if you want to play them. And while you can trade gold for gems in GW2, in GW1 you HAVE to spend cash. The store model in GW2 is actually much friendlier to people who don't want to spend more money. But it also offers more selection and purchasing opportunities to those who do want to spend money, and when they do spend more it's to everyone's benefit. Everyone wins. It's a smart system.

If anything, we should invite Anet to revamp the GW1 store in a similar way, and this should be step 1 in securing a new future for the game.
Yeah, all valid and sensible points. Have to admit I believe you're right.
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Old Apr 08, 2013, 12:47 AM // 00:47   #88
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Is anyone else having trouble accessing this website? I keep getting "The service is unavailable."

Anyway, that website is organized by its own community. While it is encouraging to see it get a "heat score" of 90, while other news had between 50 and 200, I wouldn't really say that "we did it" just yet.

I also don't believe that, just because we're proposing this idea to Arena-Net right now, means that they have to respond to us before April 26th, which is the anniversary of the game. They didn't seem shy about telling us, on Twitter, that they "will not develop new content for the game" and, on reddit, that GW1 was "not fun" and "stagnant."
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Not all of us have a facebook account nor are willing to make one anytime soon. It would be nice is, whenever someone wants to share something they posted on facebook, they would add that respective text in their post, along with the facebook link.
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we should invite Anet to revamp the GW1 store in a similar way [to the online store in GW2]
This will likely never happen. For one, it is far easier to gain a significant amount of gold in GW 1 than it is in GW 2. One very simple example that demonstrates this is the fact that moving from outpost to outpost is free in GW 1 while moving from waypoint to waypoint is not free in GW2.
If the online store in GW 1 was modified to mimic the one in GW 2, then the whole economy of GW 1 would have to be modified as well. Additionally, it would have to account for the large amount of players who already have a very large wealth from playing for several years.

Bottom line is that GW 1 wasn't made for that type of an online store and, since it's obvious that Arena-Net prefer the system in GW 2, I'm sure they would have implemented it by now, if they could.
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Old Apr 08, 2013, 01:37 AM // 01:37   #89
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Originally Posted by I ride my Pokemon View Post
HOLY SH-T

http://n4g.com/news/1227024/guild-wa...alize-the-game


WE DID IT.

Guys keep commenting there (N4G) and also facebook. Get that news some hot discussion because we are going to get many "hit's" that way.
Can't get the site to load. Oh, well, I'll try later on.

Also $10,000 says the kickstarter thread on GW2's forum is shut down within the hour.
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Old Apr 08, 2013, 05:32 AM // 05:32   #90
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This will likely never happen. For one, it is far easier to gain a significant amount of gold in GW 1 than it is in GW 2. One very simple example that demonstrates this is the fact that moving from outpost to outpost is free in GW 1 while moving from waypoint to waypoint is not free in GW2.
It's likely never to happen because GW1 is probably done for good, but for the sake of argument the availability of gold doesn't really matter since the conversion rate is based on supply and demand.

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If the online store in GW 1 was modified to mimic the one in GW 2, then the whole economy of GW 1 would have to be modified as well. Additionally, it would have to account for the large amount of players who already have a very large wealth from playing for several years.
Why would the whole economy need to be modified? Existing wealth can be addressed by setting the initial conversion rate appropriately, but there's two mitigating factors: one is diminishing returns, a single player will only have a practical use for a limited number of items. The other is that most of the "wealth" in the game is stored as ectos and armbraces, and to convert these back into gold will cause a currency shift - namely the hoards of these items will be devalued since people will rather keep gold. Parts of the economy will temporarily destabilize and that's to be expected, but the market sorts itself out, just as we saw in the wake of the GW2 launch and the eventual return to normalcy. Things will likely have different prices before and after, but there's nothing fundamentally wrong with that since the market will obviously have changed.

Quote:
Bottom line is that GW 1 wasn't made for that type of an online store and, since it's obvious that Arena-Net prefer the system in GW 2, I'm sure they would have implemented it by now, if they could.
"If they could" would be the issue. The underlying problem that GW1 faces is that it's not worth the effort. But if there was one way to make it worth the effort, it would be creating a new revenue stream. The way I see it, nothing significant is going to happen with GW1 unless and until they remake the store. Post-GW2, I'd consider it a prerequisite for any progress to happen. The more resistant the GW1 community is to this, the less likely Anet will even bother trying. Which is a self-defeating thing for us since as I tried to explain, it's actually a good system.
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Old Apr 08, 2013, 07:21 AM // 07:21   #91
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Surely it's obvious that unless you're on the board if directors at Arenanet, nothing you do can change what they're doing?
They're a large company.

What planet are you guys living on ?

Max
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Old Apr 08, 2013, 03:36 PM // 15:36   #92
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You have to start somewhere. Good letter, spread the word.
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Old Apr 08, 2013, 05:21 PM // 17:21   #93
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Hi guys,
I just want to say that the letter has now around 50 likes (+35 in 24hours), which is pretty huge for a simple post on their page. There are also many many comments and supporting message.
Do you think a pettition can be good ? (http://www.avaaz.org/en/)
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Old Apr 10, 2013, 03:47 AM // 03:47   #94
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Originally Posted by cosyfiep View Post
its not that its a bad idea, its that anet has almost completely decided that gw1 never happened. It would be incredibly hard to convince them (and ncsoft) of anything about a game they are trying desperately to forget exists.

I would really like to see more life in this game since it is very much a one of a kind (unlike its supposed sequel), and no matter what they do with gw2 I will not buy it.
Completely agree, although I bought GW2 and was met with incredible disappointment I would rather donate to a kickstart program that would add expansions and more area's, updates, etc. to GW1 instead of making a whole new game.

I still love my characters and heroes. I just want more stuff to do, and a ton of people would come rushing with new content. I don't need graphics, I need gameplay.
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Old Apr 10, 2013, 03:58 AM // 03:58   #95
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I don't need graphics, I need gameplay.
This, although I would personally prefer to see an entirely new game with the same gameplay, and taking some lessons of where GW went wrong.

To be sure, GW is amazing, but it has some built up issues that I don't think could be fixed without massive reversion or a clean slate.
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Old Apr 10, 2013, 04:02 AM // 04:02   #96
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This, although I would personally prefer to see an entirely new game with the same gameplay, and taking some lessons of where GW went wrong.

To be sure, GW is amazing, but it has some built up issues that I don't think could be fixed without massive reversion or a clean slate.
It's not that I wouldn't play a GW1.5, but adding content to current GW1 is a lot more feasible.

At that point it would be best to just kickstart our own new game with a different name but very much similar to GW however that takes developers and such.
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Old Apr 10, 2013, 05:35 AM // 05:35   #97
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It's not that I wouldn't play a GW1.5, but adding content to current GW1 is a lot more feasible.

At that point it would be best to just kickstart our own new game with a different name but very much similar to GW however that takes developers and such.
Well, pretty much. I believe that if someone did have the means - funding, in other words - to assemble a competent dev studio and make a brand new Guild Wars clone, it would end up being better, from a fresh start. Kickstarter might work for this, if you had a large, comprehensive, and well-written GDD to show backers you've thought it through and could actually make something of it.

All of the power creep in GW, undone. Heroes could be avoided. A second shot at avoiding spreading the player base too much. Classes, having seen what worked and what didn't in GW, could be better, or mob design could reflect them better.

Me, I just want a game with Guild Wars' mechanics where I can monk. Can't do that in Guild Wars, there are no parties doing regular content anymore. Can't do that in Guild Wars 2, even if the mechanics were the same, they ditched the monk archetype! :P

But, like you say, an existing addition to Guild Wars is easier to accomplish.
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Old Apr 10, 2013, 06:25 PM // 18:25   #98
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Any responds of A-net yet?
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Old Apr 10, 2013, 07:21 PM // 19:21   #99
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Any responds of A-net yet?

Of course not.
They're not interested in what random small groups want.

Max
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Old Apr 10, 2013, 07:49 PM // 19:49   #100
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Of course not.
They're not interested in what random small groups want.

Max
Since I didn't see any updates any more I figured they might have responded with bad news. And you, you shouldn't be such a sourpuss. Positive/helpfull reactions or stay out.
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